Tuesday, April 24, 2012

Artemis Fowl: The Opal Deception

The story begins with another adventure of 14 year old genius mastermind Artemis Fowl. Artemis Fowl is planning a heist on The Fairy Thief, a missing artwork made by an 18th century impressionist. 176 miles below surface, Captain Holly Short of the LEPrecon is falsely accused of the murder of Major Julius Root, the head of the LEPrecon task force. After the heist, Artemis Fowl is attacked by a bio-engineered missile. The person behind both of this is the maddened genius pixie, Opal Koboi. Escaping from a fake coma lasting for almost a year, Opal Koboi is, once again, planning for world domination. She plans to use a human billionaire to send a probe down to the center of the Earth, exposing the Fairy Folk and ultimately resulting in a war between the two species. The only own capable of stopping her is Artemis Fowl, who doesn't even remember of the Fairy Folk. It is up to Captain Holly Short to escape the LEPrecon that is chasing her, find Artemis, restore his memories, and save the world. Just another normal chapter in the life of the extraordinary Artemis Fowl. Read, enjoy, and find out the fate of the world.

Wednesday, April 18, 2012

Artemis Fowl: The Eternity Code.

  


Not all humans know the existence of the Fairy Folk... but again, Artemis Fowl is not just a human. At the age of 13, Artemis Fowl is running a criminal empire larger than most around the world, with a mind beyond genius level, competing with some of the most brilliant thinkers of the Fairy Folk. Now, a year after the initial encounter with Captain Holly Short of the LEPrecon force, and the Fairy Folk, Artemis Fowl finds himself entangled with them once again. Having developed a super computer from fragments of stolen Fairy Technology, Artemis arranges with billionaire and criminal mastermind much like himself, Jon Spiro. But for the first time in his short but accomplished life, Artemis was outsmarted by Jon, with his bodyguard, Butler, mortally wounded, and his super computer, the C Cube, taken, Artemis calls for his Fairy friend's help. If the C Cube is left in Jon Spiro's hands, he could feasibly rule the world, both the world above, and the world of Fairy below ground. With it's security in risk, the Fairy council agrees to help Artemis Fowl, but with a price, Artemis' mind were to be wiped clean of all Fairy related memories. The stakes are high, for both worlds, will Artemis and his Fairy friend's finish what they set out to do? What will happen to Artemis' memories? Read and enjoy as I have.